Posted on February 3, 2013 by Jim Bradrick
Go here to find the concluding two parts of my series Drawings into Digital, illustrating my own techniques in Toon Boom Animate Pro, most of which would apply also to users of Studio and Animate.
First I illustrate some of the options available for closing gaps when using a loose or open style of inking, with mention of the important difference between the Stroke tool and the Close Gap tool.
In Part 4, here, I look at and illustrate the process of adding color to the same drawings.
And, for a look at the final scene, check out The Fox On the Man’s Head (Part 7), here.
Filed under: Animation, How To, ToonBoom | Tagged: 2D animation, Acme Punched!, Animate Pro, digitizing drawings, gaps, hand-drawn, Jim Bradrick | Leave a Comment »
Posted on February 28, 2012 by tonyteach
Posted on January 5, 2012 by tonyteach
Hey Campers, Its me again, Tony Ross. This Toon Boom Animate tutorial is a simple pose-to-pose animation exercise of a blob splitting off a baby blob. Traditional animation terms are covered like keyframes, breakdowns, and tweens. This tutorial, like the stick tutorial plays with idea of a basic way counting when animating – instead of 1-2-3-4-5, for this pose to pose exercise you count 1-5-3-2-4… watch the video, you’ll catch on. Enjoy.
Download the HD version of this tutorial for only $1!
Filed under: Animation, Better than Flash, How To, ToonBoom | Tagged: 2D animation, Animate, free video tutorials, pose to pose, tonyteach, Toon Boom Animate | Leave a Comment »
Posted on January 5, 2012 by tonyteach
Hey Campers, Tony Ross here! This Toon Boom Animate tutorial is a simple pose-to-pose animation exercise of a stick falling over. Traditional animation terms are covered like keyframes, breakdowns, and tweens. There are two examples, showing a diference between animation, and motion graphics. No more counting 1-2-3-4-5, for this pose to pose exercise you count 1-5-3-2-4… watch the video, you’ll catch on. Enjoy.
Download the HD version of this tutorial for only .99¢!
Filed under: Animation, Better than Flash, How To, ToonBoom | Tagged: 2D animation, Animate, pose to pose, Toon Boom Animate, traditional animation | 1 Comment »
Posted on February 22, 2011 by toonboom
Here is an excerpt from Atomic Cartoons News section:
Atomic Cartoons is excited to announce we’ve jumped off the fence and loaded the studio with a full Toon Boom Harmony system.
Atomic Cartoons has been sitting on the animation software fence for the last 5 years or so.. at least when it came to adding Toon Boom’s Harmony to our quiver of tools. We’ve always liked the thought of a specific animation package that was built for animation, as opposed to using software that works for animation, but wasn’t really giving us everything we needed without work arounds and various additional steps using various software packages. If you’re producing any digital 2D animation you know what I’m talking about.
Filed under: Animation, Better than Flash, News, Studio news, ToonBoom | Tagged: 2D animation, Atomic Cartoons, harmony | Leave a Comment »
Posted on October 2, 2009 by toonboom
2DLab is an award-winning animation studio based in Rio de Janeiro, Brazil. Over the past few years 2DLab has won the Liv Ullman Peace Prize and the 1st prize/TV series award at the Chicago International Children’s Film Festival. They can offer financing as a co-production partner, adapting to any animation style or using their own trademark style and original content. 2DLab do character and background design that is, at the same time, highly emotional and very cost effective.
My Big Big Friend by 2DLab
2DLab is currently working on two animated series: My Big Big Friend in co-production with Breakthrough Entertainment (Canada) and Jobi’s Room, using the Toon Boom pipeline to create digital cut-out and full animation.
See the trailer
Filed under: Animation, Storyboard | Tagged: 2D animation, 2dlab, animation software, co-production, digital animation, harmony, My Big Big Friend, Storyboard, Toon Boom, ToonBoom | Leave a Comment »
Posted on August 27, 2009 by toonboom
Last Days of Coney Island was a project written by and being produced, directed and animated by filmmaker Ralph Bakshi, about a NYPD detective, the prostitute he alternately loves and arrests, and the seedy characters that haunt the streets of New York City’s run-down amusement district. The project was first announced on Bakshi’s official website. Since being announced the film has gotten a lot of interest, but no official funding. Attempts were made to fund the film entirely independently, but have since fizzled. Now the focus of Bakshi Productions has shifted to drumming up interest in Bakshi’s currently available catalog of films to hopefully induce FOX’s animation division, or a well established independent animation company to fund the remainder of the production.
Much of the production was aided with the use of Toon Boom Studio, computer software designed to assemble 2D animation. Ralph Bakshi is quoted as saying “Eddie began some coloring and refining of artwork in Photoshop then gradually moved over to doing this in Toon Boom Studio. The crossover was relatively painless. The programs worked well together. [...] I set up the picture in a traditional manner then Eddie uses Toon Boom Studio to do everything else. My animator Doug Compton also uses Toon Boom Studio to assemble and send pencil tests and animatics. Toon Boom Studio essentially becomes the studio. [...] I feel Toon Boom Studio has freed all cartoonists to make any film they want to make at an affordable price. This is more important in my opinion than Walt Disney being born.”
Filed under: Animation | Tagged: 2D animation, Ralph Bakshi, Studio, Toon Boom, ToonBoom | Leave a Comment »
Posted on August 25, 2009 by toonboom
Ariane Smith’s Enchanted Thyme (the firstof a six book series) has been called “one of the most sought after cookbooks for the holidays” by America Online. It will soon be seen as a television series, directed by Mark Simon and produced by India-based Tiger Bells (P) Ltd.
The series uses 2D animation. Simon says, “I love classic 2D animation. I feel there are no limits with 2D. The great thing about the new animation softwares, there are great shortcuts that not only speed up the animation process, but allow us to make the animation even better. Vivek’s team at Tiger Bells did a great job in bringing our boards to life.” The boards and animatics were produced using Toon Boom’s Storyboard Pro. Simon loves this software because it
slashes over 50% of the time to produce the animatics. The animatic is updated as soon as a storyboard panel is updated.
“We no longer have to re-scan a panel, move it in After Effects and edit it into the final mix. We do it all in Storyboard Pro. Re-ordering scenes takes just a moment, no more cutting and pasting and renumbering of panels,” says Simon.
Filed under: Animation, Storyboard | Tagged: 2D animation, Ariane Smith, Enchanted Thyme, Mark Simon, Storyboard Pro, storyboarding, Toon Boom, ToonBoom | Leave a Comment »
Posted on August 17, 2009 by toonboom
Mercury Filmworks is a young, progressive company, establishing itself as one of Canada’s leading independent studios located in Ottawa, Ontario. Mercury is proud to be associated with client like Disney, Warner Bros., Universal Cartoon Studios, Cartoon Network Studios, Columbia TriStar, SONY Family Entertainment, MTV, Nelvana, CBC, CTV, Teletoon, & YTV.
Mercury is currently seeking experienced 2D Digital Animators to join their team for an exciting new production.
Filed under: Animation | Tagged: 2D animation, Animation, animator, jobs, Toon Boom, ToonBoom | Leave a Comment »
Posted on July 26, 2009 by toonboom
2D animation techniques and tools
2D animation techniques and tools have changed considerably over time. Back in the early days of animation the animators simply drew a sequence of images and took a shot of them in order to create the motion, not unlike the methods used in stop motion animation. Editing the film actually required the editor to cut and reconnect the film strip itself.
Read the full story here
Filed under: Animation | Tagged: 2D animation, Animation, animation software, animation technique, professional animation software | Leave a Comment »